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Daniel Craig Portrait StudyPainting made in Photoshop based off photo reference. Only standard brush tools and the eyedropper tool for color accuracy were used; no clone stamping or tracing.
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Black Sun FacilityA 3D environment based off concept art created by Phil Wohr.
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Black Sun Facility (Unity 3D)Unity 3D game engine environment of the Black Sun Research Facility environment based off Phil Wohr’s original concept.
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Lars – Idle AnimationIdle animation created in Flash for a character I created parodying Lars Ulrich in my first team game project, “Rock ‘N Rumble.”
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JDPoZ MusicArtwork I designed for my original music album.
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Hell’s Belle Animation ReelAnimation reel for Unreal Dev. Kit capstone project I worked on for 3 months with a team of 12 other fellow artists/designers/programmers at the Guildhall at SMU.
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iPhone 3Greal-time lo-poly + viewport shader
Tri-count : 868
diff / spec / normal / env map size : 1024x1024px
3DS Max + Photoshop -
Sexual TyrannosaurusFlash-based logo design / animation designed for team game project. Name was based off a movie phrase said by the famous former governor, Mr. Jesse Ventura. Created in a few hours under tight deadline.
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Sword of OmensFun side project I did in my spare time while attending the Guildhall at SMU. I modeled both the dagger and sword, but decided to create the full transformation sequence using keyframe, bipedal rigging, and morph target animation. Averages about 1,200 views a month on Youtube.
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Welding Spark EffectAnimated particle effect created in Flash used in part for creating a welding animation in Viva! Mall
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2011 U.I. ReelVarious U.I. work examples, workflow explanation, and methodology from 2011
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Eye of Thundara animationEye of Thundara flash animation (shortened) for the jewel in the hilt of the Sword of Omens model I created.














